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- add a "static" orbit for bodies that are not moving anywhere - now bodies in a rotating frame and also in the spaceport frame have such "static" orbits - add display of the orbits of objects moving strictly to the star or from the star - fix compile warning for possibly uninitiated variable in LuaSystemView.cpp - fix an issue where smooth animation sometimes have a hard time catching up with a newly selected object Fixes #5062
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