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Fixes/improvements to the system map
- Separate grid color and grid leg color, adjust that colors. - Fix little problem with popup menu (sometimes is started showing the wrong object) src/SystemView.cpp: - Refactor zooming in the SystemView: make zoom part of the camera space matrix. Now, multiplying by m_zoom is done only once, (there were 17). - Fix that smooth transitions did not affect the grid - Add clamping the camera pitch, like in the SectorView - Add grid legs for every "icon object" in the system map
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