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Main window: Limited slots for flight mode buttons #5320

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Bodasey opened this issue Jan 11, 2022 · 2 comments · Fixed by #5332
Closed

Main window: Limited slots for flight mode buttons #5320

Bodasey opened this issue Jan 11, 2022 · 2 comments · Fixed by #5332

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@Bodasey
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Bodasey commented Jan 11, 2022

Observed behaviour

At the bottom of the main window, only two ship flight mode buttons are visible

Expected behaviour

All buttons shall be visible if available

Steps to reproduce

Start new game
have a look to the main window
Screenshot_20220111_150223
set a hyperjump route
have a look again
Screenshot_20220111_150148

My pioneer version (and OS):
July stable on openSuSE Linux 15.3 and others

@bszlrd
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bszlrd commented Jan 11, 2022

@Gliese852 You might want to take a look at this. Not sure if it is relevant to your flight modes stuff.
@Bodasey The flight modes will see a quite significant upgrade, and some of those buttons might even be removed/moved.

@Gliese852
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@Bodasey the problem is that these buttons lie on an invisible window, and it is configured so that its size is set automatically at the start of the game, when there are 2 buttons, if a third one appears, it pushes the one on the far right. I think I will fix it in the next few days, since I have to do a little button refactoring.

@Web-eWorks Web-eWorks linked a pull request Jan 26, 2022 that will close this issue
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4 participants