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Projectiles/laser appear offset from the ship depending on speed #5695
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I think I'm experiencing this too; however, it's not just graphical, I can't seem to be able to engage in dogfights as the lazers are actually shooting way off target best I can tell. |
OK, this is caused by 9f10aa2 where we defer adding the bodies (lazer beams/pulses) until the end of the frame/a frame later. After reverting that change I still can't seem to hit my combat target, however, I can see all the projectiles and they can hit me 🤣 |
Observed behaviour
On master shots fired appear offset from the ship. It seems to depend on the speed/vector. The faster you fly the further they appear from the ship, like if they are lagging. Or released where you were a split second before.
At zero speed, it come from the right place:
Not sure if FPS affects it, but time acceleration does:
Edit:
Happens to enemy ships too:
And everything snaps back to its proper place when the game is paused:
Expected behaviour
Shots appear at their proper place
Steps to reproduce
Fly fast and shoot your weapons.
My pioneer version (and OS):
20231222 (70d77a2) (I believe it was a translation update build)
Win10
My output.txt (required) and game save (optional, but recommended)
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