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mp_free_armor small fix #685

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Oct 14, 2021
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4 changes: 2 additions & 2 deletions regamedll/dlls/player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -10003,8 +10003,8 @@ void EXT_FUNC CBasePlayer::__API_HOOK(OnSpawnEquip)(bool addDefault, bool equipG
{
switch (static_cast<ArmorType>((int)free_armor.value))
{
case ARMOR_KEVLAR: GiveNamedItem("item_kevlar"); break;
case ARMOR_VESTHELM: GiveNamedItem("item_assaultsuit"); break;
case ARMOR_KEVLAR: GiveNamedItemEx("item_kevlar"); break;
case ARMOR_VESTHELM: GiveNamedItemEx("item_assaultsuit"); break;
}
}
#endif
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