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server.cpp
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server.cpp
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// Server side C/C++ program to demonstrate Socket programming
#include "socket_functs.h"
namespace fs = std::filesystem;
int create_socket_server() {
int server_fd, new_socket, valread;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0)
{
perror("socket failed");
exit(EXIT_FAILURE);
}
// Forcefully attaching socket to the port 8080
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT,
&opt, sizeof(opt)))
{
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons( PORT );
// Forcefully attaching socket to the port 8050
if (bind(server_fd, (struct sockaddr *)&address,
sizeof(address))<0)
{
perror("bind failed");
exit(EXIT_FAILURE);
}
cout<<"-----------------------------------";
cout<<"\nListening for connections"<<endl;
if (listen(server_fd, 3) < 0)
{
perror("listen");
exit(EXIT_FAILURE);
}
if ((new_socket = accept(server_fd, (struct sockaddr *)&address,
(socklen_t*)&addrlen))<0)
{
perror("accept");
exit(EXIT_FAILURE);
}
cout<<"\u001b[32mClient connected successfully!\u001b[0m"<<endl;
// dont accept connections till one transfer is complete
close(server_fd);
return new_socket;
}
int server_create_directory(int sock, char *dir_path, int valread) {
string dir_path_final;
cout<<"valread= "<<valread<<endl;
// string stream_size;
// // string file_contents;
// for(int i=0; i<8; i++) {
// if (dir_path[i] != '!')
// stream_size += dir_path[i];
// // dir_path_final.push_back(dir_path[i]);
// }
// for(int i=8; i<8 + atoi(stream_size.c_str()); i++) {
// cout<<"dir_path[i]: "<<dir_path[i];
// dir_path_final.push_back(dir_path[i]);
// }
// // recv(sock, &file_contents, 1000, 0);
cout<<"printing dir.."<<endl;
for(int i=1; i<valread; i++) {
cout<<dir_path[i];
dir_path_final.push_back(dir_path[i]);
}
// printf("some string: %s\n", dir_path.c_str());
// cout<<"dir_path_final::" << dir_path_final;
fs::create_directory(fs::path(dir_path_final));
return 0;
}
// receive the entire file, return -1 for no socket connection, 2 for dir created
int receive_basic(int sock, char *buf, string &file_name, string &file_content)
{
int size_recv , total_size = 0;
int valread = recv(sock, buf, 1000, 0);
// cout<<"received value: "<<valread<<endl;
if (valread == 0)
return -1;
string stream_size;
string final_bytes;
// get the total bytes
for(int i=0; i<8; i++) {
// if first char is !, then create dir
// cout<<"first byte: "<<buf[i]<<endl;
if (buf[i] == '!' && i==0){
server_create_directory(sock, buf, valread);
return 2;
}
final_bytes.push_back(buf[i]);
// cout<<buf[i];
if (buf[i] != '!')
stream_size.push_back(buf[i]);
}
// cout<<"total bytes: "<<stream_size;
total_size += valread;
// get the file name
string tmp_file_name;
char file_name_ls[128];
valread = recv(sock, file_name_ls, sizeof(file_name_ls), 0);
// return if 0 bytes received (no connection)
for(int i=0; i<valread; i++) {
final_bytes.push_back(file_name_ls[i]);
if (file_name_ls[i]!='0')
tmp_file_name.push_back(file_name_ls[i]);
}
file_name = tmp_file_name;
string tmp_file_content;
// cout<<"size_received: "<<total_size + valread<<endl;
// loop till entire file content is received
while(1){
char chunk[CHUNK_SIZE] = {};
if (total_size >= atoi(stream_size.c_str()))
break;
else {
valread = recv(sock, chunk, sizeof(chunk), 0);
if (valread == 0)
return -1;
// cout<<"bytes received: "<<valread<<endl;
for (int i=0; i<valread; i++)
tmp_file_content.push_back(chunk[i]);
total_size += valread;
}
}
// bytes are looping to start
tmp_file_content = tmp_file_content.substr(0, atoi(stream_size.c_str()) - 136);
cout<<"[LOG] File Size received: "<<tmp_file_content.size()<<endl;
file_content = tmp_file_content;
return file_content.size();
}
// return 0 for all data received and -1 for no socket connection
int receive_data(int sock) {
char buffer[1000000] = {};
string file_name;
string file_content;
int valread = receive_basic(sock, buffer, file_name, file_content);
// int valread = read(sock, buffer, sizeof(buffer));
if (valread == -1)
return -1;
cout<<"valread in receive data function: "<<valread<<endl;
if (valread == 2)
return 0;
// cout<<"size of stream:";
// for(int i = 0; i < 8; i++)
// cout<<buffer[i];
// cout<<"\n";
// file_name = fs::path(file_name).filename();
std::cout<<"[LOG] : Data received "<<valread<<" bytes\n";
std::cout<<"[LOG] : File Name: "<<file_name<<endl;
std::cout<<"[LOG] : Saving data to file.\n";
auto myfile = std::fstream(file_name, std::ios::out | std::ios::binary);
myfile.write(file_content.c_str(), valread);
myfile.close();
std::cout<<"[LOG] : File Saved.\n\n";
return 0;
}
int main(int argc, char const *argv[])
{
int new_socket = create_socket_server();
int flag = 0;
while(1){
// if connection inactive, create new socket, reset flag
if (flag == 1) {
flag = 0;
close(new_socket);
// cout<<"close socket return val:: "<<close(new_socket);
new_socket = create_socket_server();
// cout<<"new_socket: "<<new_socket<<endl;
}
int receive_val = receive_data(new_socket);
// case of receiving data from client
if (receive_val!=-1){
string tmp = "temp string";
// send data to ack data transfer
send(new_socket, tmp.c_str(), strlen(tmp.c_str())+1, 1);
} else {
flag ++;
}
// close the socket so that client can send new data
// close(new_socket);
}
}