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Qt: Toggle for DualSense Player LED
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dreamsyntax committed Jul 20, 2024
1 parent 4f7ddfa commit 0eedf40
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Showing 6 changed files with 60 additions and 17 deletions.
4 changes: 4 additions & 0 deletions src/core/fullscreen_ui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3707,6 +3707,10 @@ void FullscreenUI::DrawControllerSettingsPage()
DrawToggleSetting(bsi, FSUI_ICONSTR(ICON_FA_WIFI, "SDL DualShock 4 / DualSense Enhanced Mode"),
FSUI_CSTR("Provides vibration and LED control support over Bluetooth."), "InputSources",
"SDLControllerEnhancedMode", false, bsi->GetBoolValue("InputSources", "SDL", true), false);
DrawToggleSetting(bsi, FSUI_ICONSTR(ICON_FA_LIGHTBULB, "SDL DualSense Player LED"),
FSUI_CSTR("Enable/Disable the Player LED on DualSense controllers."), "InputSources",
"SDLPS5PlayerLED", false, bsi->GetBoolValue("InputSources", "SDLControllerEnhancedMode", true),
false);
#ifdef _WIN32
DrawToggleSetting(bsi, FSUI_ICONSTR(ICON_FA_COG, "Enable XInput Input Source"),
FSUI_CSTR("The XInput source provides support for XBox 360/XBox One/XBox Series controllers."),
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3 changes: 3 additions & 0 deletions src/duckstation-qt/controllerglobalsettingswidget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -134,6 +134,9 @@ ControllerLEDSettingsDialog::ControllerLEDSettingsDialog(QWidget* parent, Contro
linkButton(m_ui.SDL2LED, 2);
linkButton(m_ui.SDL3LED, 3);

SettingsInterface* sif = dialog->getProfileSettingsInterface();

ControllerSettingWidgetBinder::BindWidgetToInputProfileBool(sif, m_ui.enableSDLPS5PlayerLED, "InputSources", "SDLPS5PlayerLED", false);
connect(m_ui.buttonBox->button(QDialogButtonBox::Close), &QPushButton::clicked, this, &QDialog::accept);
}

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61 changes: 45 additions & 16 deletions src/duckstation-qt/controllerledsettingsdialog.ui
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>501</width>
<height>108</height>
<height>128</height>
</rect>
</property>
<property name="windowTitle">
Expand All @@ -26,14 +26,14 @@
</layout>
</widget>
</item>
<item row="0" column="1">
<widget class="QGroupBox" name="groupBox_2">
<item row="0" column="3">
<widget class="QGroupBox" name="groupBox_4">
<property name="title">
<string>SDL-1 LED</string>
<string>SDL-3 LED</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="ColorPickerButton" name="SDL1LED"/>
<widget class="ColorPickerButton" name="SDL3LED"/>
</item>
</layout>
</widget>
Expand All @@ -50,24 +50,53 @@
</layout>
</widget>
</item>
<item row="0" column="3">
<widget class="QGroupBox" name="groupBox_4">
<item row="0" column="1">
<widget class="QGroupBox" name="groupBox_2">
<property name="title">
<string>SDL-3 LED</string>
<string>SDL-1 LED</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="ColorPickerButton" name="SDL3LED"/>
<widget class="ColorPickerButton" name="SDL1LED"/>
</item>
</layout>
</widget>
</item>
<item row="1" column="0" colspan="4">
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Close</set>
<item row="3" column="0" colspan="4">
<layout class="QHBoxLayout" name="horizontalLayout" stretch="1,0">
<property name="sizeConstraint">
<enum>QLayout::SetDefaultConstraint</enum>
</property>
</widget>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QCheckBox" name="enableSDLPS5PlayerLED">
<property name="sizePolicy">
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>Enable DualSense Player LED</string>
</property>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="sizePolicy">
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Close</set>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
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1 change: 1 addition & 0 deletions src/util/input_manager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1283,6 +1283,7 @@ void InputManager::SetDefaultSourceConfig(SettingsInterface& si)
si.ClearSection("InputSources");
si.SetBoolValue("InputSources", "SDL", true);
si.SetBoolValue("InputSources", "SDLControllerEnhancedMode", false);
si.SetBoolValue("InputSources", "SDLPS5PlayerLED", false);
si.SetBoolValue("InputSources", "XInput", false);
si.SetBoolValue("InputSources", "RawInput", false);
}
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7 changes: 6 additions & 1 deletion src/util/sdl_input_source.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -173,6 +173,7 @@ bool SDLInputSource::Initialize(SettingsInterface& si, std::unique_lock<std::mut
void SDLInputSource::UpdateSettings(SettingsInterface& si, std::unique_lock<std::mutex>& settings_lock)
{
const bool old_controller_enhanced_mode = m_controller_enhanced_mode;
const bool old_controller_ps5_player_led = m_controller_ps5_player_led;

#ifdef __APPLE__
const bool old_enable_iokit_driver = m_enable_iokit_driver;
Expand All @@ -188,7 +189,9 @@ void SDLInputSource::UpdateSettings(SettingsInterface& si, std::unique_lock<std:
constexpr bool drivers_changed = false;
#endif

if (m_controller_enhanced_mode != old_controller_enhanced_mode || drivers_changed)
if (m_controller_enhanced_mode != old_controller_enhanced_mode ||
m_controller_ps5_player_led != old_controller_ps5_player_led ||
drivers_changed)
{
settings_lock.unlock();
ShutdownSubsystem();
Expand Down Expand Up @@ -228,6 +231,7 @@ void SDLInputSource::LoadSettings(SettingsInterface& si)
}

m_controller_enhanced_mode = si.GetBoolValue("InputSources", "SDLControllerEnhancedMode", false);
m_controller_ps5_player_led = si.GetBoolValue("InputSources", "SDLPS5PlayerLED", false);
m_sdl_hints = si.GetKeyValueList("SDLHints");

#ifdef __APPLE__
Expand Down Expand Up @@ -275,6 +279,7 @@ void SDLInputSource::SetHints()

SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, m_controller_enhanced_mode ? "1" : "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, m_controller_enhanced_mode ? "1" : "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_PLAYER_LED, m_controller_ps5_player_led ? "1" : "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_WII, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS3, "1");

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1 change: 1 addition & 0 deletions src/util/sdl_input_source.h
Original file line number Diff line number Diff line change
Expand Up @@ -96,6 +96,7 @@ class SDLInputSource final : public InputSource

bool m_sdl_subsystem_initialized = false;
bool m_controller_enhanced_mode = false;
bool m_controller_ps5_player_led = false;

#ifdef __APPLE__
bool m_enable_iokit_driver = false;
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