Tested on Spigot-1.20, 1.20.6, 1.21.
A Minecraft (Bukkit) plugin that allows to spawn an illusioner when the player doesn't expect it.
- Synergies perfectly with TakeAim and CustomCreatures plugins
- Spawns an illusioner in a projected player route when the player has been running in one direction 80% of the last 60 seconds
- Teleports the illusioner to the player when they run too far away
- Tries to keep one illusioner per user on the server at the same time *1
*1 Known issue: this plugin spawns a new (1st) illusioner, another plugin sets removeWhenFarAway to "false" for the 1st illusioner, the server unloads the 1st illusioner but doesn't remove it, this plugin spawns a new (2nd) illusioner before the server loads the 1st one.
nastyillusioner reload
- reload config from disk
nastyillusioner info [@player]
- show player status
nastyillusioner reset [@player]
- reset player status
-
Access to 'reload' command:
nastyillusioner.reload
(default: op) -
Access to 'info' command:
nastyillusioner.info
(default: op) -
Access to 'reset' command:
nastyillusioner.reset
(default: op)
I will be happy to add some features or fix bugs. My mail: [email protected].
- CustomCreatures: Bukkit Dev, GitHub, Spigot
- CustomNukes: Bukkit Dev, GitHub, Spigot
- CustomRecipes: Bukkit Dev, GitHub, Spigot
- CustomVillage: Bukkit Dev, GitHub, Spigot
- TakeAim: Bukkit Dev, GitHub, Spigot