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Why is the HOVER_CANVAS_THROTTLE_DELAY set to 800? #366
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@heretic-G that exists to improve performance, by not painting the shadow canvas so often. This setting seems to work generally well as a compromise between performance and UX, and until now the need hadn't arise to be able to modify this value. Could you explain a bit better your issue around the need to modify this value? |
I'm just curious how 800 is defined。 |
Why is it set to 800, based on what? Can you open up a setting to adjust this variable?
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