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Remove "milions"
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aboba authored Dec 6, 2023
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14 changes: 7 additions & 7 deletions index.html
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Expand Up @@ -305,13 +305,13 @@ <h4>Game streaming</h4>
<section id="auction">
<h4>Ultra Low latency Broadcast with Fanout</h4>
<p>There are streaming applications that require large scale as well as ultra low latency
such as auctions. Live audio, video and data is sent to thousands (or even millions)
of recipients. Limited interactivity may be supported, such as capturing audio/video
from auction bidders. Both the media senders and receivers may be behind a NAT.
Peer-to-peer relays are used to improve scalability, with ingestion, distribution and
fanout requiring unreliable/unordered transport to reduce latency, and support for
retransmission and forward error correction to provide robustness. In this use case,
low latency is more important than media quality, so that low latency congestion
such as auctions. Live audio, video and data is sent to thousands of recipients.
Limited interactivity may be supported, such as capturing audio/video from
auction bidders. Both the media senders and receivers may be behind a NAT.
Peer-to-peer relays are used to improve scalability, with ingestion, distribution
and fanout requiring unreliable/unordered transport to reduce latency, and support
for retransmission and forward error correction to provide robustness. In this use
case, low latency is more important than media quality, so that low latency congestion
control algorithms are required, and latency-enducing effects such as head of line
blocking are to be avoided. Reception of media via events is problematic, due to
lack of coupling between the event loop and the receive window.
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