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rpgサンプルでの追加Sprite表示問題 #208

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beverlypark opened this issue May 20, 2013 · 2 comments
Open

rpgサンプルでの追加Sprite表示問題 #208

beverlypark opened this issue May 20, 2013 · 2 comments

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@beverlypark
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0.7.0のrpgサンプルに適当なSpriteを追加で配置すると、マップスクロールから少し遅れてついてきます(PC chrome on Windows XP, Mobile Safari on iOS6)。
また、0.5.2だと、Mobile Safari on iOS6でのみ、きれいに遅れるというよりは、Spriteが振動するようになります。

game.js 中の変更例:

    var stage = new Group();
    stage.addChild(map);
    stage.addChild(test_sprite); // 任意の追加Sprite
    stage.addChild(player);
    stage.addChild(foregroundMap);
    game.rootScene.addChild(stage);
@sidestepism
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@Crowbeak
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Actually, I don't think those are the same problems at all. When beverlypark adds a sprite to the RPG sample in 0.7.0, it slows down the scrolling. And in 0.5.2, he or she says, a problem that crops up only in Mobile Safari on iOS6 is that instead of being slow but smooth, the sprite oscillates.

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