Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Allow limited range for r_znear and cg_gunX, Y, Z #316

Open
zturtleman opened this issue Jun 18, 2020 · 0 comments
Open

Allow limited range for r_znear and cg_gunX, Y, Z #316

zturtleman opened this issue Jun 18, 2020 · 0 comments

Comments

@zturtleman
Copy link
Owner

zturtleman commented Jun 18, 2020

r_znear and cg_gunX, cg_gunY, cg_gunZ cvars are cheat protected. r_znear allows changing depth cut-off to show more of view weapon and cg_gunX, Y, Z cvars allow customizing weapon placement. Neither of these seem like a concern for cheating. Aside from setting r_znear high to see through wall and maybe moving view weapon far forward to use a target marker?

The ranges in Quake Live were reported by SolivaN to be:

r_znear | 0 to 4
cg_gunX | -10 to 10
cg_gunY | -10 to 10
cg_gunZ | -10 to 0

This change was requested by SolivaN at the ioquake forum.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant