Issue 110 - Animated tile IDs, and nullptr returned by tileset->getTile(tileId), local vs global #112
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Description
In a tileset, the IDs of tiles are local, which allows them to reference one another within the same tileset, for example, animation frames. At the moment, missing tiles are being assigned a global ID for their local ID.
Solution
Amend
Tileset::generateMissingTiles
and the second Tile constructor responsible for instantiating missing tiles.