Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Error: Ran out of rage::netGameEvent pool space #2843

Open
Legacy-TacticalGamingInteractive opened this issue Oct 5, 2024 · 2 comments · May be fixed by #2853
Open

Error: Ran out of rage::netGameEvent pool space #2843

Legacy-TacticalGamingInteractive opened this issue Oct 5, 2024 · 2 comments · May be fixed by #2853
Labels
bug crash triage Needs a preliminary assessment to determine the urgency and required action

Comments

@Legacy-TacticalGamingInteractive
Copy link

Legacy-TacticalGamingInteractive commented Oct 5, 2024

What happened?

In the last week some clients randomly crash with this what I assume is a bug? I'm not sure what is causing this. It only started recently with latest artifacts updates probably the last two we've tried.

[   1823938] [b3258_GTAProce]             MainThrd/ Error: Ran out of rage::netGameEvent pool space.
[   1823938] [b3258_GTAProce]             MainThrd/ 
[   1823938] [b3258_GTAProce]             MainThrd/ Pool usage:
[   1823938] [b3258_GTAProce]             MainThrd/   NETWORK_RESPONDED_TO_THREAT_EVENT: 511 entries
[   1823938] [b3258_GTAProce]             MainThrd/ 
[   1827125] [b3258_DumpServ]                12940/ Process crash captured. Crash dialog content:
[   1827125] [b3258_DumpServ]                12940/ Ran out of rage::netGameEvent pool space.
[   1827125] [b3258_DumpServ]                12940/ Pool usage:
[   1827125] [b3258_DumpServ]                12940/   NETWORK_RESPONDED_TO_THREAT_EVENT: 511 entries
[   1827125] [b3258_DumpServ]                12940/ 
[   1832625] [b3258_DumpServ]                12940/ Crash report service returned si-374a6f091cf3432eb87409292e4b6703

Is there anything we can do?

Expected result

To not crash due to this...

Reproduction steps

Cannot give any. We cannot figure out whats causing this. Its very random. I was standing still while alt tabbed for 10 minutes then suddenly got this.

Importancy

Crash

Area(s)

FiveM, FXServer, OneSync

Specific version(s)

tx: v7.2.2 | fx: b10018 | Game Build 3258

Additional information

No response

@Legacy-TacticalGamingInteractive Legacy-TacticalGamingInteractive added bug triage Needs a preliminary assessment to determine the urgency and required action labels Oct 5, 2024
@github-actions github-actions bot added the crash label Oct 5, 2024
@Yorick20022
Copy link

Game build 3258 is known for having a lot of issues where players in your server crash, I recommend using 3095.

@Legacy-TacticalGamingInteractive
Copy link
Author

Legacy-TacticalGamingInteractive commented Oct 6, 2024

I wish it were that simple we've already updated or integrated many scripts/map edits etc for this build.
And now there is 3323 on the way already!

Legacy-TacticalGamingInteractive added a commit to Legacy-TacticalGamingInteractive/fivem that referenced this issue Oct 9, 2024
…ize value

• Update gameconfig.xml - Increase netGameEvent PoolSize value

• Increase of netGameEvent + atDNetEventNode PoolSize values to meet stronger demands. Due to client crashes reaching the current limit quite often in latest builds.

• Attempt to resolve citizenfx#2843
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug crash triage Needs a preliminary assessment to determine the urgency and required action
Projects
None yet
2 participants