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Releases: doodlezucc/dungeonclub

Health Bars

28 Aug 23:35
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  • Tokens can now have health bars, each with a configurable label, color and visibility setting (see #16).
  • Migrated to Dart 3 with sound null safety in #14.
  • Added all-in-one launch script for developers in #15.

If you want to enable the music player, download all the background music, move the tracks folder into your server's ambience folder and run Dungeon Club from a terminal by typing server.exe --music.

Full Changelog: 2023-03-06...2023-08-29

Refactored Resource System

06 Mar 18:07
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  • A new resource system has been implemented to better manage the image files and used assets of a campaign.
  • Huge battle maps have a much higher maximum resolution and no longer get resized as much when uploading.
  • Rolling with advantage/disadvantage can now be done by typing d20adv, d20a or simply adv into the chat.
  • An option to move your view to a token has been added to the initiative tracker.
  • Multiple bug fixes and improvements.

If you want to enable the music player, download all the background music, move the tracks folder into your server's ambience folder and run Dungeon Club from a terminal by typing server.exe --music.

Full Changelog: 2022-12-20...2023-03-06

Hex Grids

20 Dec 21:31
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  • Added support for network connections and other fixes for self-hosted servers.
  • Implements #7 (Hexagonal Grid Option)
    • Hex grids are now fully supported and can be selected in the scene editor.
  • Implements #8 (Additional Movable Commands)
    • Rightclick distance pinning now works while moving a token, similar to what path measuring supports.
    • Tokens can now be rotated - once selected, a token can be rotated by holding Alt and clicking anywhere.
  • Regarding the repository: a significant bit of refactoring, especially in relation to how measuring Area of Effect is done.

If you want to enable the music player, download all the background music, move the tracks folder into your server's ambience folder and run Dungeon Club from a terminal by typing server.exe --music.

Full Changelog: 2022-10-04...2022-12-20

Fog of War Overhaul

04 Oct 00:10
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  • The Fog of War tool has undergone an overhaul, introducing a paintbrush and the ability to snap to grid cells.
  • Conditions have been split into categories to make them easier to find.
  • All tokens can now be labeled with a nickname to differentiate between similar creatures.
  • You can now see the names of individual characters by simply hovering over their token.

Full Changelog: 2022-07-22...2022-10-04

Mobile Optimization

22 Jul 16:55
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Homepage and session sections have been vastly improved for mobile devices - most changes are not visible on desktop.

  • The homepage header is no longer fixed to the top of the screen.
  • General information about the website is added to the mobile homepage.
  • The chat is overlayed and can be interacted with by clicking a new floating action button.
  • You can now pinch zoom on battle maps.
  • Hovering buttons and other elements has been optimized.
  • Icon buttons (such as "Roll Dice" or "Measuring") only show an icon instead of text to conserve space.

Full Changelog: 2022-07-07...2022-07-22

Initial standalone release

07 Jul 17:08
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Inspired by #5, a workflow has been setup to automatically create new releases whenever an update rolls around! For the initial release, information regarding self-hosted servers has been added to the revised repository README along with helpful tools such as configurable command line arguments and a dedicated build script.

Note that, because of horrendous pricing models, none of the provided executables are code signed and therefore don't have a verified publisher attached to them. This causes Windows and MacOS to display a blocking warning which you'll have to find a way around.