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Add water surface at Z = 0 #38

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chapulina opened this issue Sep 24, 2021 · 3 comments
Closed

Add water surface at Z = 0 #38

chapulina opened this issue Sep 24, 2021 · 3 comments
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@chapulina
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chapulina commented Sep 24, 2021

On https:/osrf/lrauv_private/pull/101 the water surface was placed at Z = 0.5 m so that the vehicle doesn't go into a roll. This currently only affects buoyancy. We should fix the underlying issue and move he surface to 0.0.

@arjo129
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arjo129 commented Sep 27, 2021

The CI is an X, for a good reason too. The behavior near the surface is a bit odd (this is expected given the changes in the way we calculate the torque). Should we revert the commit till a fix is found?

@chapulina
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chapulina commented Sep 27, 2021

Ouch I missed the ❌ See https:/osrf/lrauv_private/pull/105

@chapulina chapulina changed the title Move water surface to Z = 0 Add water surface at Z = 0 Sep 27, 2021
@chapulina chapulina transferred this issue from another repository Nov 2, 2021
@arjo129 arjo129 self-assigned this Jan 13, 2022
arjo129 added a commit that referenced this issue Jan 24, 2022
This should address #38.  It requires the following upstream fixes and relevant forward ports:

* gazebosim/gz-sim#1297
* gazebosim/gz-sim#1298

⚠️ Do not merge till the CI goes from ❌ to :heavy_checkmark:

Signed-off-by: Arjo Chakravarty <[email protected]>
@arjo129 arjo129 linked a pull request Jan 24, 2022 that will close this issue
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arjo129 commented Mar 7, 2022

Closed by #161 & #162

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