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Pull requests: FAForever/fa

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Pull requests list

Readjust the Cybran ACU's Nanite Torpedo upgrade area: balance related to units balance
#6476 opened Oct 12, 2024 by Basilisk3 Loading…
1 task done
Implement command line launch of the auto lobby for LAN games area: ui Anything to do with the User Interface of the Game type: enhancement
#6474 opened Oct 10, 2024 by lL1l1 Loading…
2 tasks done
Development iteration III of 2024
Setup for support of generated changelogs area: changelog management related to (automated) management of changelogs
#6473 opened Oct 8, 2024 by Garanas Draft
1 of 2 tasks
Implement basic gesture detection to delete commands area: ui Anything to do with the User Interface of the Game
#6470 opened Oct 3, 2024 by Garanas Draft
1 of 2 tasks
Increased Jester Agility area: balance idea related to suggestions for unit balance
#6468 opened Oct 1, 2024 by RabidPope Loading…
Fix Ythotha being able to move backwards area: balance related to units balance area: unit-blueprint related to issues in unit blueprints (*_unit.bp) type: bug
#6466 opened Sep 29, 2024 by lL1l1 Loading…
2 tasks done
Development iteration III of 2024
Make shield assist start repairing the shield instantly area: balance idea related to suggestions for unit balance area: sim Area that is affected by the Simulation of the Game
#6464 opened Sep 27, 2024 by lL1l1 Loading…
2 tasks done
Annotate the damage data passed from weapons to projectiles area: sim Area that is affected by the Simulation of the Game type: intellisense
#6458 opened Sep 23, 2024 by lL1l1 Loading…
2 tasks done
Development iteration III of 2024
Fix inaccuracy of the DoTTime weapon stat area: sim Area that is affected by the Simulation of the Game area: unit-blueprint related to issues in unit blueprints (*_unit.bp) type: bug
#6457 opened Sep 21, 2024 by lL1l1 Loading…
2 tasks done
Development iteration III of 2024
Move RollOfUnit() to after the "finished building" animation area: sim Area that is affected by the Simulation of the Game type: bug
#6456 opened Sep 21, 2024 by lL1l1 Loading…
2 tasks done
Development iteration III of 2024
Shader cleanup area: code style code refactoring
#6452 opened Sep 17, 2024 by BlackYps Draft
Verify death animations in blueprint post-processing area: sim Area that is affected by the Simulation of the Game
#6449 opened Sep 17, 2024 by lL1l1 Loading…
2 tasks done
Development iteration III of 2024
Fix air units colliding with projectiles after death area: balance related to units balance area: sim Area that is affected by the Simulation of the Game type: bug
#6448 opened Sep 14, 2024 by lL1l1 Loading…
2 tasks done
Development iteration III of 2024
Small bug fixes for shields area: sim Area that is affected by the Simulation of the Game type: bug
#6445 opened Sep 12, 2024 by lL1l1 Loading…
2 tasks done
Development iteration III of 2024
Automatically rotate units with angle limits towards targets area: balance related to units balance type: nice-to-have
#6437 opened Sep 7, 2024 by lL1l1 Loading…
2 tasks done
Add ability for Soul Ripper weapons to fire at gunships area: balance idea related to suggestions for unit balance
#6435 opened Sep 7, 2024 by RabidPope Loading…
Fix and improve the FPS cap option area: ui Anything to do with the User Interface of the Game type: bug type: enhancement
#6434 opened Sep 7, 2024 by lL1l1 Loading…
2 tasks done
Development iteration III of 2024
UnitviewDetail.lua: Introduce total DPS and DPS/M calculations
#6424 opened Aug 29, 2024 by Basilisk3 Loading…
5 tasks done
Make Ahwassa bomb ignore ASF collisions area: balance related to units balance type: bug
#6415 opened Aug 18, 2024 by lL1l1 Loading…
1 task done
Increase the usefulness of the Cooper and compensate for previous changes to its hitbox area: balance related to units balance
#6414 opened Aug 18, 2024 by Basilisk3 Loading…
1 task done
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