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(Jip) Willem Wijnia edited this page May 12, 2024 · 3 revisions

"Redeemer": Tech 3 Mobile Missile Anti-Air

Redeemer
Tech 3 Mobile Missile Anti-Air
Source: Forged Alliance
Forever
Unit ID: dalk003
Faction: Aeon
Tech level: 3
Health: 1700
Armour: Normal
Energy cost: 7500
Mass cost: 600
Build time: 3000 (Details)
Vision radius: 26 (0.52 km)
Water vision radius: 10 (200 m)
Motion type: RULEUMT_Land
Movement speed: 3.3 (66 m/s)
Transport class: Large
Weapons: 2 (Details)
Wreckage: 1530
486

"Redeemer" is an Aeon land unit included in Forged Alliance Forever. It is classified as a tech 3 mobile missile anti-air unit. The build description for this unit is:

Mobile Anti-Air unit. Armed with a high-impact projectiles, excellent against enemy gunships or air-fighters.
Contents
  1. Abilities
  2. Construction
  3. Order capabilities
  4. Weapons
  5. Veteran levels

Abilities

Hover over abilities to see effect descriptions.

  • Anti-Air

Construction

Build times from the development branch of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

Dummy Weapon

Target type: RULEWTT_Unit
Damage: 0 (?)
Max range: 38 (0.76 km)
Firing cycle: Once every 2.0s (?)
AA Serpentine

Target type: RULEWTT_Unit
(Anti-Air)
Projectile: AASerpentine
DPS estimate: 200 (?)
Damage: 1200 (?)
Damage radius: 1.5 (30 m)
Damage type: Normal
Max range: 64 (1.28 km)
Firing cycle: Once every 6.0s (?)

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 15 kills gives: +170
  2. 30 kills gives: +340
  3. 45 kills gives: +510
  4. 60 kills gives: +680
  5. 75 kills gives: +850
Categories : AEON · TECH3 · MOBILE · ANTIAIR · LAND
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